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|  |  | __NOTOC__ | 
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|  | [[File:ICBM.png|thumbnail|center|Intercontinental Ballistic Missiles]]
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|  |  | This tutorial will teach you the basics of the [[ICBM]] mod. | 
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|  |  | [[File:ICBM.png|thumbnail|Intercontinental Ballistic Missiles]] | 
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|  | ==Prerequisites== |  | ==Prerequisites== | 
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|  | ==How to craft explosives== |  | ==How to craft explosives== | 
|  | ==Tier One Explosives==
 |  | {{main|ICBM}} | 
|  | ===Condensed Explosive===
 |  | {{empty section}} | 
|  | {{Grid/Crafting Table
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|  | |A2 = TNT | B2 = Redstone Dust |C2 = TNT
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|  | | Output = Condensed Explosive,3
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|  | }}
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|  | ===Sharpnel Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Arrow | B1 = Arrow | C1 = Arrow
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|  | |A2 = Arrow | B2 = Repulsive Explosive | C2 = Arrow
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|  | |A3 = Arrow | B3 = Arrow | C3 = Arrow
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|  | | Output = Shrapnel Explosive
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|  | }}
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|  | ===Incendiary Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Sulfur | B1 = Sulfur | C1 = Sulfur
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|  | |A2 = Sulfur | B2 = Repulsive Explosive | C2 = Sulfur
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|  | |A3 = Sulfur | B3 = Lava Bucket | C3 = Sulfur
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|  | | Output = Incendiary Explosive
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|  | }}
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|  | ===Chemical Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Poison Powder | B1 = Poison Powder | C1 = Poison Powder
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|  | |A2 = Poison Powder | B2 = TNT | C2 = Poison Powder
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|  | |A3 = Poison Powder | B3 = Poison Powder | C3 = Poison Powder
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|  | | Output = Chemical Explosive
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|  | }}
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|  | ===Anvil Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Shrapnel Explosive | B1 = Shrapnel Explosive | C1 = Shrapnel Explosive|A2 = Shrapnel Explosive | B2 = Anvil | C2 = Shrapnel Explosive|A3 = Shrapnel Explosive | B3 = Shrapnel Explosive | C3 = Shrapnel Explosive
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|  | | Output = Anvil Explosive, 10
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|  | }}
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|  | ===Repulsive Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Condensed Explosive|A2 = Condensed Explosive
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|  | | Output = Repulsive Explosive
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|  | }}
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|  | ===Attractive Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Condensed Explosive | B1 = Condensed Explosive
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|  | | Output = Attractive Explosive
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|  | }}
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|  | ==Tier Two Explosives==
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|  | ===Fragmentation Explosive===
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|  | {{Grid/Crafting Table
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|  | | B1 = Shrapnel Explosive|A2 = Shrapnel Explosive | B2 = Incendiary Explosive | C2 = Shrapnel Explosive| B3 = Shrapnel Explosive | Output = Fragmentation Explosive
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|  | }}
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|  | ===Contagious Explosive===
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|  | {{Grid/Crafting Table
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|  | | B1 = Chemical Explosive|A2 = Chemical Explosive | B2 = Zombie Flesh | C2 = Chemical Explosive| B3 = Chemical Explosive
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|  | | Output = Contagious Explosive
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|  | }}
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|  | ===Sonic Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Bronze Plate| B1 = Note Block | C1 = Bronze Plate|A2 = Note Block | B2 = Repulsive Explosive | C2 = Note Block|A3 = Bronze Plate | B3 = Note Block | C3 = Bronze Plate| Output = Sonic Explosive
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|  | }}
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|  | ===Breaching Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Gunpowder | B1 = Condensed Explosive | C1 = Gunpowder
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|  | |A2 = Gunpowder | B2 = Condensed Explosive | C2 = Gunpowder
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|  | |A3 = Gunpowder | B3 = Condensed Explosive | C3 = Gunpowder
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|  | |Output = Breaching Explosive,2
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|  | }}
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|  | ===Rejuvenation Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Iron Block | B1 = Clock | C1 = Iron Block|A2 = Clock | B2 = Diamond Block | C2 = Clock|A3 = Iron Block | B3 = Clock | C3 = Iron Block| Output = Rejuvenation Explosive
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|  | }}
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|  | ===Thermobaric Explosive===
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|  | {{Grid/Crafting Table|A1 = Chemical Explosive | B1 = Incendiary Explosive | C1 = Chemical Explosive|A2 = Incendiary Explosive | B2 = Repulsive Explosive | C2 = Incendiary Explosive |A3 = Chemical Explosive | B3 = Incendiary Explosive | C3 = Chemical Explosive | Output = Thermobaric Explosive}}
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|  | ===S-Mine===
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|  | {{Grid/Crafting Table
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|  | |A1 = Fragmentation Explosive|A2 = Attractive Explosive|A3 = Repulsive Explosive| Output = S-Mine
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|  | }}
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|  | ==Tier Three Explosives==
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|  | ===Nuclear Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Uranium |B1 = Uranium | C1 = Uranium
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|  | |A2 = Uranium | B2 = Thermobaric Explosive | C2 = Uranium
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|  | |A3 = Uranium | B3 = Uranium | C3 = Uranium
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|  | | Output = Nuclear Explosive
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|  | }}
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|  | ===EMP Explosive===
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|  | {{Grid/Crafting Table |  | 
|  | |A1 = Redstone Dust | B1 = Battery | C1 = Redstone Dust|A2 = Battery | B2 = TNT | C2 = Battery|A3 = Redstone Dust | B3 = Battery | C3 = Redstone Dust |  | 
|  | | Output = EMP Explosive
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|  | }} |  | 
|  | ===Exothermic Explosive===
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|  | {{Grid/Crafting Table |  | 
|  | |A1 = Incendiary Explosive | B1 = Incendiary Explosive | C1 = Incendiary Explosive|A2 = Incendiary Explosive | B2 = Glass | C2 = Incendiary Explosive|A3 = Incendiary Explosive | B3 = Incendiary Explosive | C3 = Incendiary Explosive| Output = Exothermic Explosive
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|  | }} |  | 
|  | ===Endothermic Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Ice | B1 = Snow Block | C1 = Ice
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|  | |A2 = Snow Block | B2 = TNT | C2 = Snow Block
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|  | |A3 = Ice | B3 = Snow Block | C3 = Ice
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|  | | Output = Endothermic Explosive
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|  | }}
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|  | ===Anti-Gravitational Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Eye of Ender | B1 = Eye of Ender | C1 = Eye of Ender|A2 = Eye of Ender | B2 = Repulsive Explosive | C2 = Eye of Ender|A3 = Eye of Ender | B3 = Eye of Ender | C3 = Eye of Ender| Output = Anti-gravitational Explosive
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|  | }}
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|  | ===Ender Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = End Stone | B1 = Ender Pearl | C1 = End Stone|A2 = End Stone | B2 = Attractive Explosive | C2 = End Stone|A3 = End Stone | B3 = Ender Pearl | C3 = End Stone| Output = Ender Explosive
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|  | }}
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|  | ===Hypersonic Explosive===
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|  | {{Grid/Crafting Table
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|  | | B1 = Sonic Explosive|A2 = Sonic Explosive | B2 = Sonic Explosive | C2 = Sonic Explosive| B3 = Sonic Explosive| Output = Hypersonic Explosive
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|  | }}
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|  | ==Tier Four Explosives==
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|  | ===Antimatter Explosive===
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|  | {{Grid/Crafting Table
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|  | |A1 = Antimatter Capsule | B1 = Antimatter Capsule | C1 = Antimatter Capsule
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|  | |A2 = Antimatter Capsule | B2 = Nuclear Explosive | C2 = Antimatter Capsule
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|  | |A3 = Antimatter Capsule | B3 = Antimatter Capsule | C3 = Antimatter Capsule
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|  | | Output = Antimatter Explosive
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|  | }}
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|  | ===Red Matter Explosive===
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|  | {{Grid/Crafting Table
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|  | | A1 = Strange Matter | B1 = Strange Matter | C1 = Strange Matter
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|  | | A2 = Strange Matter | B2 = Antimatter Explosives | C2 = Strange Matter
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|  | | A3 = Strange Matter | B3 = Strange Matter | C3 = Strange Matter
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|  | | Output = Red Matter Explosive}}
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|  | ==Missiles== |  | ==Missiles== | 
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|  | ===How to craft=== |  | ===How to craft=== | 
|  |  | {{main|ICBM}} | 
|  | {{empty section}} |  | {{empty section}} | 
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|  | To launch a missile, you will need: |  | To launch a missile, you will need: | 
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|  | 1. A Launcher Platform of your choice (Tier 1, 2 or 3 depending on the missile's tier)
 |  | # A Launcher Platform of your choice (Tier 1, 2 or 3 depending on the missile's tier) | 
|  |   |  | # A missile of choice (Tier 1, 2, 3 or 4 depending on Launcher Platform's tier) | 
|  | 2. A missile of choice (Tier 1, 2, 3 or 4 depending on Launcher Platform's tier)
 |  | # A Launcher Control Panel of your choice (Must match Launcher Platform's tier) | 
|  |   |  | # Electric power | 
|  | 3. A Launcher Control Panel of your choice (Must match Launcher Platform's tier)
 |  | # (Optional) A Launcher Support Frame to increase accuracy. | 
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|  | 4. Electric power
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|  | 5. (Optional) A Launcher Support Frame to increase accuracy.
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|  | Once you got all that, place the Control Panel in front of the Launcher Platform, and if you have one, place a Launcher Support Frame behind it. Provide power to the Launcher Control Panel and place a missile in the platform. Punch in the target coordinates, or use a Laser Designator (T3 only) or Radar Gun (T2 and up) to select the target zone, apply a redstone current (Not needed when using Laser Designator) to the Launcher Control panel and woosh! There goes the missile...and very soon your enemy's house too. |  | Once you got all that, place the Control Panel in front of the [[Launcher Platform]], and if you have one, place a Launcher Support Frame behind it. Provide power to the Launcher Control Panel and place a missile in the platform. Punch in the target coordinates, or use a  [[Laser Designator]] (T3 only) or Radar Gun (T2 and up) to select the target zone, apply a redstone current (Not needed when using Laser Designator) to the Launcher Control panel and woosh! There goes the missile...and very soon your enemy's house too. | 
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|  | For more info visit this page: [[Missile Launcher]] |  | For more info visit this page: [[Missile Launcher]] | 
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|  | {{Voltz}} |  | {{Voltz}} | 
|  |  | {{ICBM}} |