Generator: Difference between revisions
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{{stub | {{stub}} | ||
Generator has two modes | {{Block|mod=Fluid Mechanics|stackable= 64}} | ||
The Generator from [[Fluid Mechanics]] has two modes: | |||
# Converting mechanical energy into electrical (default) | |||
# When powered by [[Redstone]] and supplied electrical energy the generator will output mechanical force up to 10kN. This can be used for anything that another mod comes up with. Later version of the mod will also use this to power larger more powerful [[Pump]]s. | |||
==Crafting== | ==Crafting== | ||
{{Grid/Crafting Table | {{Grid/Crafting Table | ||
|A1 = Steel Plate | B1 = Geared Rod | C1 = Steel Plate | |A1 = Steel Plate | B1 = Geared Rod | C1 = Steel Plate | ||
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| Output = Generator | | Output = Generator | ||
}} | }} | ||
{{Fluid Mechanics}} | {{Fluid Mechanics}} |
Latest revision as of 17:13, 25 February 2013
This article is a stub. You can help us by expanding it
The Generator from Fluid Mechanics has two modes:
- Converting mechanical energy into electrical (default)
- When powered by Redstone and supplied electrical energy the generator will output mechanical force up to 10kN. This can be used for anything that another mod comes up with. Later version of the mod will also use this to power larger more powerful Pumps.
Crafting
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